Language: G (0 swears, 0 “f”); Mature Content: PG; Violence: PG (battle)
BUYING ADVISORY: MS, HS - OPTIONAL
AUDIENCE APPEAL: AVERAGE
In the city of Craewick, Madam has designed a society where citizens are divided by ability and only the Gifted can take memories from others. 17yo Etta is desperate to save her mother from auction. If she were to be auctioned, all of her memories would be sold to the highest bidder and then she would be killed. In a land where memories act as currency, this would be devastating. Etta will do anything to save her mother, even if it means joining the Shadows, the rebel group Etta swore off years ago. Etta must steal a map of the Maze in order to get the Shadows to trust her. Etta soon faces many challenges along the way, revealing secrets from her past and deciding who she can indeed trust. As a romance blossoms, Etta makes her way closer to her mother, but will she arrive in time?
I really liked the concept of this book. To be able to steals someone's memories of being an accomplished painter or dancer, then being one yourself, would be amazing. For some reason it was a little difficult to wrap my brain around while reading. It is such an abstract concept that it was difficult to remember if the character already had that skill or stole it. I did enjoy the adventure, the quest Etta was on and the romance that was beginning to take shape. I feel like a prequel and a few more books will be added soon.
Jessica Nelson Librarian
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